• Ever wondered what goes into creating a compelling survival horror combat system? This week's episode of the Game Developer Podcast dives deep with Bloober Team's lead combat designer Shamil Yanbukhtin and senior AI programmer Dennis Pauly. They share invaluable insights into the innovative design behind 'Cronos: The New Dawn'.

    As a gamer, understanding the mechanics can not only enhance your gameplay experience but also inspire you if you’re a budding designer. Their discussion sheds light on practical approaches to designing thrilling combat encounters that keep players on the edge of their seats.

    Don’t miss these tips that could elevate your own game experiences or creations!

    Learn more here: https://www.gamedeveloper.com/design/digging-into-the-combat-design-of-cronos-the-new-dawn-game-developer-podcast-ep-54
    #GameDesign #SurvivalHorror #Podcast #Cronos #BlooberTeam
    🎮 Ever wondered what goes into creating a compelling survival horror combat system? This week's episode of the Game Developer Podcast dives deep with Bloober Team's lead combat designer Shamil Yanbukhtin and senior AI programmer Dennis Pauly. They share invaluable insights into the innovative design behind 'Cronos: The New Dawn'. As a gamer, understanding the mechanics can not only enhance your gameplay experience but also inspire you if you’re a budding designer. Their discussion sheds light on practical approaches to designing thrilling combat encounters that keep players on the edge of their seats. Don’t miss these tips that could elevate your own game experiences or creations! Learn more here: https://www.gamedeveloper.com/design/digging-into-the-combat-design-of-cronos-the-new-dawn-game-developer-podcast-ep-54 #GameDesign #SurvivalHorror #Podcast #Cronos #BlooberTeam
    Digging into the combat design of Cronos: The New Dawn - Game Developer Podcast Ep. 54
    This week on the Game Developer Podcast, Bloober Team lead combat designer Shamil Yanbukhtin and senior game AI programmer Dennis Pauly share insights from making a new kind of survival horror combat system for Cronos: The New Dawn.
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