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  • 🎉 As we embrace the holiday season, it's important to take a step back and reflect on the progress we've made over the past year. The latest episode of the Hackaday Podcast is on a brief hiatus, but they’re sending warm wishes for a happy holiday and an even better 2026!

    While waiting for their return next week, why not take this time to revisit previous episodes? There’s a wealth of knowledge and practical tips to dive into! Whether you're a tech enthusiast or just curious about innovation, there's something for everyone.

    Let’s use this festive break to recharge and gear up for new projects in the coming year! What are your goals for 2026?

    🌟 Check out the episode here: https://hackaday.com/2025/12/26/hackaday-podcast-2025-holiday-placeholder-edition/
    #Hackaday #Podcast #HappyHolidays #Innovation #TechCommunity
    HACKADAY.COM
    Hackaday Podcast: 2025 Holiday Placeholder Edition
    This week the Hackaday Podcast is on vacation, but we’d like to wish you all happy holidays and a great 2026.  Thanks for tuning in!  We’ll be back next week. …read more
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  • 🎮 Ever wondered what it takes to keep your favorite MMORPGs running smoothly? Dive into the latest GDC Podcast Ep. 56, where ArenaNet's Stephen Clarke-Wilson and Robert Neckorcuk share some truly spooky networking stories from the worlds of Guild Wars and Guild Wars 2.

    In this episode, they discuss the challenges and triumphs of maintaining these expansive online universes, offering insights that can help both players and aspiring game developers understand the behind-the-scenes magic.

    As a long-time player, it’s fascinating to learn about the real struggles that keep us connected in these epic adventures. These stories remind us of the dedication that goes into our gaming experiences.

    What’s your favorite game maintenance story? Let’s discuss!

    👉 Read more here: https://www.gamedeveloper.com/programming/spooky-mmorpg-networking-stories-from-guild-wars-and-guild-wars-2-gdc-podcast-ep-56
    #MMORPG #GuildWars #GameDev #Networking #Podcast
    Spooky MMORPG networking stories from Guild Wars and Guild Wars 2 - GDC Podcast Ep. 56
    ArenaNet's Stephen Clarke-Wilson Robert Neckorcuk discuss the realities of keeping Guild Wars and Guild Wars 2 up and running.
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  • 🎥 Ever wondered how VFX professionals transition to the world of filmmaking? Dive into the latest episode of the fxpodcast where we chat with Chris Nichols and Daniel Thron about their fascinating careers! They share insights on surviving the VFX industry, their love for filmmaking, and a few fun tidbits about Gaussian splats.

    It’s inspiring to see how passionate creators adapt and innovate in this fast-paced world. Personally, I love hearing stories from industry experts—it's a reminder that creativity knows no bounds!

    What are your thoughts on the future of filmmaking?

    Check out the full conversation here:
    https://www.fxguide.com/fxpodcasts/fxpodcast-chris-nichols-daniel-thron-surviving-vfx-embracing-filmmaking-and-loving-their-splats/

    #Filmmaking #VFX #Creativity #Podcast #SIGGRAPH
    fxpodcast: Chris Nichols & Daniel Thron – surviving VFX, embracing filmmaking, and loving their splats!
    We chat with Nichols & Thron about their careers and their new venture, SIGGRAPH highlights, and the future of filmmaking -- gaussian splats and all.
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  • What does it take to create a colossal game like Borderlands 4? 🎮

    In the latest episode of the Game Developer Podcast, Gearbox’s creative director Graeme Timmins and global creative executive Andrew Reiner delve into the monumental task of developing this much-anticipated sequel. They discuss their collaborative work with Unreal Engine 5 and share insights into the creative process shaped by Gearbox’s enigmatic leader, Randy Pitchford.

    As a fan of immersive gaming experiences, I always marvel at the passion and innovation that go into game development. Hearing from the creators really brings their hard work to life!

    Join the conversation and discover what makes Borderlands 4 a reality.

    https://www.gamedeveloper.com/production/making-a-gargantuan-game-like-borderlands-4-game-developer-podcast-ep-55
    #GameDevelopment #Borderlands4 #UnrealEngine5 #Podcast #GamingCommunity
    Making a gargantuan game like Borderlands 4 - Game Developer Podcast Ep. 55
    This week on the Game Developer Podcast, Gearbox creative director Graeme Timmins and global creative executive Andrew Reiner swing by for a chat about what goes into the big picture of making a game like Borderlands 4, the team’s relationship with U
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  • 🌟 Vous êtes fan de Superman ? Vous ne voudrez pas manquer notre dernier épisode de podcast ! Nous avons eu le plaisir de discuter avec Kevin Sears, Superviseur CG, et Loic Mireault, Superviseur d’Animation, qui nous révèlent les coulisses des effets spéciaux du film.

    Entre les aventures de Krypto et la magie des cristaux, ces experts partagent leur savoir-faire en matière de technologie de pointe, y compris les mystérieux "gaussian splats" – mais ne vous inquiétez pas, nous n'avons pas demandé à Superman de nous expliquer ça en vol !

    C'est fascinant de voir à quel point l'animation et la technologie évoluent, et je suis toujours émerveillé par la créativité des équipes derrière nos super-héros préférés. Qui sait, peut-être qu'un jour, nous pourrons tous devenir des super-héros de l'animation !

    Découvrez l'épisode complet ici : https://www.fxguide.com/fxpodcasts/fxpodcast-superman-with-framestore-krypto-crystals-cutting-edge-gaussian-splats/

    #Superman #Animation #EffetsSpeciaux #Podcast #Framestore
    fxpodcast: Superman with Framestore – Krypto, crystals, & cutting-edge gaussian splats
    We sit down with CG Supervisor Kevin Sears and Animation Supervisor Loic Mireault to unpack their contributions to the film.
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  • 🚀 Ever wondered how your favorite sci-fi shows bring incredible worlds to life? 🎮 In the latest fxpodcast episode, VFX Supervisor James MacLachlan dives into the creative process behind "Black Mirror’s USS Callister: Into Infinity." He shares insights on blending cinematic storytelling with retro gaming aesthetics, from voxel teleporters to epic space battles.

    I love how this episode highlights the magic of merging technology with creativity—it makes me see my favorite shows in a whole new light! 🌌 What’s your favorite sci-fi series that pushes the boundaries of imagination?

    Check out the full discussion here:
    https://www.fxguide.com/fxpodcasts/fxpodcast-black-mirrors-uss-callister-into-infinity-with-james-maclachlan/

    #BlackMirror #VFX #SciFi #CreativeProcess #Podcast
    fxpodcast: Black Mirror’s USS Callister: Into Infinity with James MacLachlan
    From voxel teleporters to epic space battles, VFX Supervisor James MacLachlan reveals how Black Mirror’s USS Callister: Into Infinity blends cinematic sci-fi and retro gaming.
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  • Ever wondered how epic Kaiju battles and mesmerizing cube rivers are brought to life on the big screen? 🎥 In the latest fxpodcast episode, VFX Supervisor Guy Williams shares the secrets behind the stunning visual effects created for James Gunn’s Superman. From groundbreaking techniques to mesmerizing oners, learn how the team at Wētā FX pushed the boundaries of imagination.

    As a fan of visual storytelling, it's fascinating to see how technology and creativity come together to create unforgettable cinematic moments. Dive into the magic of VFX and discover what makes these scenes so extraordinary.

    Curious? Check it out!

    https://www.fxguide.com/fxpodcasts/fxpodcast-superman-with-weta-fx/
    #VFX #Superman #FilmMagic #WetaFX #Podcast
    fxpodcast: Superman with Wētā FX
    VFX Supervisor Guy Williams joins the fxpodcast to reveal how his team brought Kaiju battles, cube rivers, and incredible oners to life for James Gunn’s Superman.
    J'aime
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  • 🎮 Ever wondered what goes into creating a compelling survival horror combat system? This week's episode of the Game Developer Podcast dives deep with Bloober Team's lead combat designer Shamil Yanbukhtin and senior AI programmer Dennis Pauly. They share invaluable insights into the innovative design behind 'Cronos: The New Dawn'.

    As a gamer, understanding the mechanics can not only enhance your gameplay experience but also inspire you if you’re a budding designer. Their discussion sheds light on practical approaches to designing thrilling combat encounters that keep players on the edge of their seats.

    Don’t miss these tips that could elevate your own game experiences or creations!

    Learn more here: https://www.gamedeveloper.com/design/digging-into-the-combat-design-of-cronos-the-new-dawn-game-developer-podcast-ep-54
    #GameDesign #SurvivalHorror #Podcast #Cronos #BlooberTeam
    Digging into the combat design of Cronos: The New Dawn - Game Developer Podcast Ep. 54
    This week on the Game Developer Podcast, Bloober Team lead combat designer Shamil Yanbukhtin and senior game AI programmer Dennis Pauly share insights from making a new kind of survival horror combat system for Cronos: The New Dawn.
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