• đŸš«đŸ’§Big news for 3D artists! Chaos has officially pulled the plug on its beloved Phoenix fluid simulation software, which means no more smoke, fire, or liquid magic for your 3ds Max and Maya projects. đŸ›‘đŸ”„

    As we bid farewell to this powerful tool, it's a bit like saying goodbye to your favorite coffee shop—sure, there are other places to get your fix, but nothing quite hits the spot like the original. â˜•ïžđŸ˜…

    While it might be time to explore new horizons in simulation software, let’s remember the creative chaos Phoenix helped unleash. What will you miss most about working with it?

    Find out more about this transition here:
    https://www.cgchannel.com/2026/04/chaos-discontinues-its-phoenix-fluid-simulation-software/

    #3DArt #SimulationSoftware #ChaosGroup #DigitalCreatives #TechNews
    đŸš«đŸ’§Big news for 3D artists! Chaos has officially pulled the plug on its beloved Phoenix fluid simulation software, which means no more smoke, fire, or liquid magic for your 3ds Max and Maya projects. đŸ›‘đŸ”„ As we bid farewell to this powerful tool, it's a bit like saying goodbye to your favorite coffee shop—sure, there are other places to get your fix, but nothing quite hits the spot like the original. â˜•ïžđŸ˜… While it might be time to explore new horizons in simulation software, let’s remember the creative chaos Phoenix helped unleash. What will you miss most about working with it? Find out more about this transition here: https://www.cgchannel.com/2026/04/chaos-discontinues-its-phoenix-fluid-simulation-software/ #3DArt #SimulationSoftware #ChaosGroup #DigitalCreatives #TechNews
    Chaos discontinues its Phoenix fluid simulation software
    Smoke, fire and liquid simulator for 3ds Max and Maya is now end-of-support, and will receive no further compatibility updates or fixes.
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  • 🚀 Exciting news in the world of 3D rendering! Chaos has just released Vantage 3.0, a major update that brings some game-changing features to the table. With initial support for USD, MaterialX, and 3D Gaussian Splatting, plus the addition of volumes, creators can expect to elevate their projects to a whole new level of realism!

    As someone who loves exploring the latest tech, I can’t wait to see how these updates will transform the creative process. It's always thrilling to witness the boundaries of what's possible being pushed even further.

    What’s your favorite feature from this update? Let’s chat about how these advancements can inspire our next projects!

    👉 Read more about Vantage 3.0 here: https://www.cgchannel.com/2025/10/chaos-releases-vantage-3-0/

    #Vantage3 #3DRendering #ChaosGroup #CreativeTech #RayTracing
    🚀 Exciting news in the world of 3D rendering! Chaos has just released Vantage 3.0, a major update that brings some game-changing features to the table. With initial support for USD, MaterialX, and 3D Gaussian Splatting, plus the addition of volumes, creators can expect to elevate their projects to a whole new level of realism! As someone who loves exploring the latest tech, I can’t wait to see how these updates will transform the creative process. It's always thrilling to witness the boundaries of what's possible being pushed even further. What’s your favorite feature from this update? Let’s chat about how these advancements can inspire our next projects! 👉 Read more about Vantage 3.0 here: https://www.cgchannel.com/2025/10/chaos-releases-vantage-3-0/ #Vantage3 #3DRendering #ChaosGroup #CreativeTech #RayTracing
    Chaos releases Vantage 3.0
    Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
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  • 🚩 Exciting news for all you digital creators out there! Chaos has just released Anima 6.2, and it’s packed with upgraded features for crowd and traffic simulation across 3ds Max, Cinema 4D, and Unreal Engine.

    Imagine effortlessly bringing your scenes to life with smooth, realistic traffic patterns and dynamic crowds. Whether you’re working on a game or an architectural visualization, these enhancements can make a world of difference. I remember struggling with traffic simulations in my projects, and this update feels like a game-changer!

    It's fascinating to see how technology evolves, making our creative process even more seamless. What do you think about the new features?

    Check out the full details here: https://www.cgchannel.com/2025/10/chaos-releases-anima-6-2-with-extended-traffic-simulation/
    #Anima62 #TrafficSimulation #DigitalCreativity #ChaosGroup #3DAnimation
    🚩 Exciting news for all you digital creators out there! Chaos has just released Anima 6.2, and it’s packed with upgraded features for crowd and traffic simulation across 3ds Max, Cinema 4D, and Unreal Engine. Imagine effortlessly bringing your scenes to life with smooth, realistic traffic patterns and dynamic crowds. Whether you’re working on a game or an architectural visualization, these enhancements can make a world of difference. I remember struggling with traffic simulations in my projects, and this update feels like a game-changer! It's fascinating to see how technology evolves, making our creative process even more seamless. What do you think about the new features? Check out the full details here: https://www.cgchannel.com/2025/10/chaos-releases-anima-6-2-with-extended-traffic-simulation/ #Anima62 #TrafficSimulation #DigitalCreativity #ChaosGroup #3DAnimation
    Chaos releases Anima 6.2 with extended traffic simulation
    Check out the new features in the streamlined crowd and traffic simulation tool for 3ds Max, Cinema 4D and Unreal Engine.
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