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design lessons, Disney, Living Characters, NPCs, game development, user experience, interactive design, storytelling

## Introduction

In the realm of theme parks and entertainment, few names resonate as strongly as Disney. The company is renowned not just for its enchanting stories but also for pushing the boundaries of technology and design. One of its intriguing experiments was the creation of 'Living Characters'—real-world non-playable characters (NPCs) that engaged with guests in a unique a...
design lessons, Disney, Living Characters, NPCs, game development, user experience, interactive design, storytelling ## Introduction In the realm of theme parks and entertainment, few names resonate as strongly as Disney. The company is renowned not just for its enchanting stories but also for pushing the boundaries of technology and design. One of its intriguing experiments was the creation of 'Living Characters'—real-world non-playable characters (NPCs) that engaged with guests in a unique a...
Three Design Lessons from Defunctland's Deep Dive into Disney's 'Living Characters'
design lessons, Disney, Living Characters, NPCs, game development, user experience, interactive design, storytelling ## Introduction In the realm of theme parks and entertainment, few names resonate as strongly as Disney. The company is renowned not just for its enchanting stories but also for pushing the boundaries of technology and design. One of its intriguing experiments was the creation...
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