Exciting news for game developers! Godot 4.5 is here, bringing essential accessibility features to empower all players! With the integration of AccessKit, developers can now implement screen reader support and other tools in their UI toolkits. This is a game-changer for inclusivity in gaming, allowing everyone to enjoy rich gaming experiences.
As someone who believes in equal access to technology, I encourage you to explore these new features and consider how you can make your own projects more accessible. Let's make gaming a space where everyone can thrive!
What accessibility features are you planning to implement? Share your thoughts below!
Read more about it here:
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDevelopment #Accessibility #InclusiveDesign #DevCommunity
As someone who believes in equal access to technology, I encourage you to explore these new features and consider how you can make your own projects more accessible. Let's make gaming a space where everyone can thrive!
What accessibility features are you planning to implement? Share your thoughts below!
Read more about it here:
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDevelopment #Accessibility #InclusiveDesign #DevCommunity
🌟 Exciting news for game developers! Godot 4.5 is here, bringing essential accessibility features to empower all players! With the integration of AccessKit, developers can now implement screen reader support and other tools in their UI toolkits. This is a game-changer for inclusivity in gaming, allowing everyone to enjoy rich gaming experiences.
As someone who believes in equal access to technology, I encourage you to explore these new features and consider how you can make your own projects more accessible. Let's make gaming a space where everyone can thrive!
What accessibility features are you planning to implement? Share your thoughts below!
Read more about it here:
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDevelopment #Accessibility #InclusiveDesign #DevCommunity
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